Update 0.5.4 Changelog
3 min readOct 18, 2024
Adventurers — version 0.5.4 is here! Here’s what’s been updated:
SYSTEMS
Say NO to Losing Resources!
- Players can now seamlessly reconnect to the game after a server disconnection, returning to their previous location
We understand how much you’ve been waiting for this system, and we’re ecstatic to finally add this feature into the game!
GAMEPLAY
- Falling: added a new animation to falling from great heights
- Throwables: resolved an exploit with the throwable grenades & jars
- Damage penalty: fixed an issue with damage not calculating correctly in certain situations
NPC
- New NPC: gnoll spearman
- Passive animals: adjusted the behavior of peaceful animals to make them easier to hit
- Golem boss: fixed the bug preventing the golem boss from dying correctly
- Gnolls: updated idle animations for all gnolls
BUILDING
- Tooltip: artifacts now correctly display requirements
- Building height: fixed a bug preventing construction at certain heights
CITY
- Meowkles: all meowkles now have their names displayed
- Chatter: added chatter to the city NPCs
- Weapons: player weapons will now be visible in the city
- Player names: you will now be able to see the names of other players
VISUALS
- Loot container: new visuals for the droppable loot bag
- Fire: new fire visuals
- Teleportation: new visuals for the teleportation effect
UI
- Additional islands: updated menus for the additional island placement and travel
- Tooltips: added the ability to scroll within a tooltip
- Crafting: maximum issuance for NFT equipment is now displayed in the crafting menu
SOUND
- Chests: added a new ambient sound
- Inventory: updated the sounds for moving different items inside the player’s inventory
OTHER FIXES
- Caves: fixed an issue preventing players from entering caves
- Chests: corrected the positioning of misaligned chests
We hope you enjoy our latest update!